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New Growth Strategies for Mobile Shopping Apps
Webinar  
New Growth Strategies for Mobile Shopping Apps
All (LTV) Models Are Wrong, but Some Are Useful
Blog Accelerate, Analytics, LTV, Product, User acquisition
All (LTV) Models Are Wrong, but Some Are Useful
2022年版 ショッピングアプリレポート
Report  
2022年版 ショッピングアプリレポート
2022 Mobile Shopping Apps Report
Report  
2022 Mobile Shopping Apps Report
2022 The State of App Marketing for Subscription Apps
Report  
2022 The State of App Marketing for Subscription Apps
The New Standard of Creative Testing: Multi-Creative Optimization
Blog Creative, Product
The New Standard of Creative Testing: Multi-Creative Optimization
In-App Bidding Mid-2022, Where Are We At?
Blog  
In-App Bidding Mid-2022, Where Are We At?
Product Madness Grew ad ARPDAU By 11% Using Vungle In-App Bidding on ironSource LevelPlay
Case Study Gaming
Product Madness Grew ad ARPDAU By 11% Using Vungle In-App Bidding on ironSource LevelPlay
Rocket Studio Achieves 99% Fill Rate, Increases ARPDAU by 38% With Vungle In-App Bidding and ironSource LevelPlay
Case Study Gaming
Rocket Studio Achieves 99% Fill Rate, Increases ARPDAU by 38% With Vungle In-App Bidding and ironSource LevelPlay
How to Monetize Apps for iPhone
Blog  
How to Monetize Apps for iPhone
Liftoff Exceeds ROAS Goals and Boosts LTV for German Retailer
Case Study Shopping, User acquisition
Liftoff Exceeds ROAS Goals and Boosts LTV for German Retailer
Mobile Ad Creative Webinar: Capturing New Users with Powerful Creative
Webinar Creative, User acquisition
Mobile Ad Creative Webinar: Capturing New Users with Powerful Creative
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